Open world survival mod set just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.Features
Open your Arma 3 root directory and remove any @Epoch folders. Then simply extract the latest zip file into your Arma 3 root directory. Path to Arma 3 is generally "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\"
### Added - Plant Spawner: vehicle object for sunflower. @Helion4 - MoneyDrop Event: Random Money lump with Mapmarker (like Plants) @He-Man - Examples for Vehicle upgrades for Server Admins into CfgVehicleUpgrades.hpp @He-Man - Make Lighter refillable at Fuel-Sources (Gasstations / Vehicles) @He-Man - Make Trader more configurable in epochconfig.hpp @He-Man - Added Examples for Batchfiles to control Server Restarts @DirtySanchez - default pops for "center" marker @AWOL - More map supports @AWOL - Lighter is needed to imflame fires @DirtySanchez - FireExtinguisher is needed to "put our fire" on Burn Barrel @DirtySanchez - Rope is needed for SlingLoad (get back on release) @DirtySanchez - R3F compatibility for SlingLoad @DirtySanchez - Hints while using Vehicle Repair (MultiGun) @He-Man - Config to completely disable Simulation for BaseParts (if not needed) @He-Man - Made Radiation configureable by cfgepochclient.hpp @Raymix - Hints for lock / unlock Vehicles / Storages @He-Man - Nuisance multiplicator in cfgepochclient.hpp @He-Man - Reduce rads over time at cost of immunity @Raymix - Wearable Male & Female wearable full radiation suit @Helion4 - December seasonal items (Santa hat / Snowman) @Helion4 - Autorun function (suggested by Ghostrider) @He-Man - Default Key is "W" - You can change the key in EPOCH ESC Menu - If choosen key is same as "moveforward" (default), you have to 2x tap it, else you only have to 1x tap it - If your legs are broken, you get a hint "can not autorun - legs are broken" - If the terrain is too steep, you only walk in AutoRun - Inside Water, you can not Autorun - Helper 3D-Icon + Line on the part, where element is snapped on (while Base-Building) @He-Man - Config in cfgepochclient.hpp to block ATM's in Plotpole range @He-Man - Power Sword @Helion ### Fixed - False BE kicks since Arma 3 1.80 update. - Nightlight now also follow players inside Vehicles @He-Man - Fixed fault disabled DynamicDebris @morgoth0 - SERVER_VARS (BaseSpawn) was not saved on revive @morgoth0 - Without Advanced Vehicle Repair, Vehicle upgrade was not available @He-Man - Base Storages could be deleted if near Loot containers were auto-deleted @He-Man - Some Tarp Loot was spawned under the Floor @He-Man - Reworked wall check by getting out of Vehicles @He-Man - Garden Plot had no physical ground @Helion4 - Some Vehicles were missing in EPOCH Admin Spawn Menu @He-Man ### Changed - RCon Port is now set to 2307 by default since changes in A3 1.78 prevent use of 2306. @AWOL - SnapPoints for Building objects (especially full / half / quarter Floors) @He-Man - Some performance tweaks - Inventory will be opened automatically, if "you found something" @AWOL - EPOCH Events reworked (Markers will change if players near / event looted) @DirtySanchez - Traders will no longer refill sold magazines @He-Man - Magazines will automatic be repacked in Trader - First the trader offers full magazines - If no full magazine is available, the Trader offer the last not full magazine - Not full magazines are colored: Yellow (nearly full) -> Red (nearly empty) - You also get a Tooltip, how much bullets left in magazine - The prices are calculated by the left bullets in the magazine - Increased snap-distance for Foundations (much easier to find snap positions) @He-Man - Reworked and added EPOCH Vehicle Classes @He-Man - Each upgrade increase Speed, Torque, Fuel, Terrainbehaviour, Load and Armor - Hatchback >= lvl2 will no longer stuck in forests - Added M900 forced without Backseats -> "C_Heli_Light_01_civil_2seat_EPOCH" - Added M900 forced with Backseats -> "C_Heli_Light_01_civil_4seat_EPOCH" - The Random M900 will also stay available -> "C_Heli_Light_01_civil_EPOCH" - Added very low EPOCH variants of VTOL and Xi'an (eventually we have to change them with the next update a bit) - Added Door-Animations to some Vehicles by GetIn / GetOutView on GitHub