16:02:09 Server: Object 21:9 not found (message 70)
16:02:09 Server: Object 21:8 not found (message 89)
16:02:09 Unit 21:3 not found, cannot update
16:02:09 "ERROR: server_playerSync: Cannot Sync Player BFH10 [5102]. Position in debug! [20387.7,-5039.56,145.761]"
16:02:09 "ERROR: server_playerSync: Cannot Sync Player xBlackWolf87 [5115]. Position in debug! [20385.6,-5039.43,145.747]"
16:02:26 Server: Object 21:44 not found (message 70)
16:02:28 Server: Object 21:72 not found (message 70)
16:02:28 Server: Object 21:71 not found (message 70)
16:02:29 NetServer::SendMsg: cannot find channel #341781534, users.card=15
16:02:29 NetServer: users.get failed when sending to 341781534
16:02:29 Message not sent - error 0, message ID = ffffffff, to 341781534 (Scott)
16:02:30 "TIME SYNC: Local Time set to [2013,8,3,6,2]"
16:02:35 Server: Object info 21:12 not found during Changing Owner
16:02:35 Server: Object info 21:11 not found during Changing Owner
16:02:50 "ERROR: server_playerSync: Cannot Sync Player Norman [5033]. Position in debug! [20386.1,-5037.76,145.754]"
16:03:05 Server: Object 25:7 not found (message 94)
16:03:05 "ERROR: server_playerSync: Cannot Sync Player Scott [5109]. Position in debug! [20387.4,-5038.37,145.762]"
16:03:09 Server: Object 23:43 not found (message 94)
16:03:36 Server: Object 25:20 not found (message 94)
Question
Cryten
We tested with Vanilla Epoch Missionfile...
Every 5 Minutes many players freeze the game for 1-5 seconds..
RPT Log
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